AI Reinforcement Learning - eLearning
450,00 EUR
- 30 hours
Step into the future of AI with the Reinforcement Learning course, where machines learn by interacting, adapting, and improving through experience. This course introduces you to one of the most powerful branches of machine learning used in robotics, game AI, recommendation systems, and autonomous decision-making.
Key Features
Language
Course and material in English
Level
Beginner - Advanced level
Access
1 Year access to the learning platform
9 Hours of On-Demand Videos
with 30+ hours recommended study time
30 Guided Hands-On Exercises
8 Auto-Graded Assessments
46 Recall Quizzes
2 Comprehensive Assignments
Certificate
Program completion certification included
Learning Outcomes
At the end of this Course, you will be able to understand:
Fundamentals
Master the fundamentals of multi-agent reinforcement learning (RL)
Core Paradigms
Explore the three core paradigms of machine learning
Balance
Understand the balance between exploration and exploitation
Tabular-Q
Learn Tabular Q-learning and Deep Q-learning approaches
RLib
Train multiple agents using RLib
Markov
Gain an understanding of Markov chains and decision processes

Course timeline
Introduction to Reinforcement Learning
Lesson 01
- Three Paradigms of Machine Learning
- RL Success Stories
- Elements of an RL Problem
- Introduction to Gym
- Training Your First RL Agent Using RLlib
Single-Step RL: Multi-Armed Bandits
Lesson 02
- Multi-Armed Bandit Setting
- Exploration-Exploitation Trade-Off
- Fundamental Approaches To Trade Off Exploration and Exploitation
- Advanced Approaches To Trade Off Exploration and Exploitation
- Introduction to Contextual Bandit Problems
- A Practical Contextual Bandit Example
- Deep Contextual Bandits
- Exploration With Deep Contextual Bandits
- A Practical Example With Deep Contextual Bandits
Multi-Step Reinforcement Learning
Lesson 03
- Introducing Markov Chains
- Markov Reward Process
- Markov Decision Process
- Policy Evaluation and Iteration
- Tabular Q-Learning
- Practical Tabular Q-Learning Example
- Deep Q-Learning
- Using RLlib To Train a Deep Q Network
- Policy-Based Methods
- Using RLib To Train PPO Agent
Approaches for Real-World Reinforcement Learning
Lesson 04
- Handling Sparse Rewards and Hard Exploration
- Implement Reward Shaping
- Disadvantages of Reward Shaping
- Using Memory To Handle Partial Observability
- Solving Stateless Cartpole Using LSTM
- Overcoming Sim-to-Real Gap
- Introduction to Multi-Agent Reinforcement Learning
- Training Multiple Agents Using RLib
- Multi-Agent Reinforcement Learning
- Offline Reinforcement Learning
- Conclusion and Other Advanced Topics

Who Should Enroll in This Program?
Aspiring AI and Machine Learning engineers
Data scientists looking to expand into reinforcement learning
Software developers interested in intelligent systems and automation
Robotics and game development enthusiasts
Students and professionals exploring advanced AI concepts
Anyone curious about how AI learns through trial and error
Prerequisites
- Basic understanding of Core Java programming
- Familiarity with Object-Oriented Programming (OOP) concepts
- Basic knowledge of using an IDE (e.g., Eclipse or Spring Tool Suite)
- General understanding of how web applications work is helpful but not required
Statements
Licensing and accreditation
This course is offered according to Partner Program Agreement and complies with the License Agreement requirements
Equity Policy
Candidates are encouraged to reach out to AVC for guidance and support throughout the accommodation process.
Frequently Asked Questions

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